Aescripts Autofill V1.1.3 For After Effects Mac... Hot! Site
The plugin reads the alpha thresholds of logos, vector shapes, or text perfectly. It respects transparent gaps, flowing around holes and through connected paths without manual masking. 3. Built-In Speed Maps
is a professional GPU-accelerated plugin for After Effects used to create complex reveals and filling animations. Version 1.1.3 is a legacy release, as the plugin has since been significantly updated to AutoFill v2 Key Features of AutoFill (Legacy & v1.1) Automatic Reveals
At its core, AutoFill is a "write-on" and reveal plugin designed for Adobe After Effects. Instead of manually tracing the outline of a shape, text, or logo with masks and keyframes, AutoFill uses the layer's alpha channel as a guide to generate a smooth, organic flow. AEScripts AutoFill v1.1.3 for After Effects MAC...
If you're interested in trying out AEScripts AutoFill v1.1.3, you can download the script from the AEScripts website. Once downloaded, follow the installation instructions to install the script in your After Effects application.
: Control how the growth flows across disconnected shapes or narrow gaps. The plugin reads the alpha thresholds of logos,
If your layer has multiple masks or active effects, pre-compose it ( Cmd + Shift + C ) before applying AutoFill. Choose the option to "Move all attributes into the new composition."
| System | Render Time (Seconds) | RAM Usage | | :--- | :--- | :--- | | Mac Pro (2019, Intel i9, 128GB) | 48 seconds | 3.2 GB | | MacBook Pro (M2 Max, 64GB) - Rosetta | 41 seconds | 2.8 GB | | | 24 seconds | 1.9 GB | Built-In Speed Maps is a professional GPU-accelerated plugin
What are you trying to animate? (e.g., text, vector logo, map)
like Trapcode 3D Stroke. Show you how to set up an organic logo reveal. Let me know how you'd like to explore this tool further . Share public link
For any motion designer looking to master efficiency, this tool remains a staple in the utility belt, turning the tedious art of "filling" into a dynamic and creative experience.
Critically, any plugin must balance automation with control. Good implementations expose useful parameters—such as offset, expansion, feather, layer naming conventions, and how to handle compound paths—so artists can tweak results without leaving the tool. In practice, users will evaluate AutoFill on accuracy of path conversion, fidelity to stroke timing, handling of nested shapes, and how well it copes with animated trim-paths and stroke widths. Performance and stability are also factors: the script should handle multiple complex vectors without long freezes or project corruption.