Com3d2 Preset Portable
Before moving files around, you need to know exactly what a preset is and where the game stores it. File Format and Location
But there is a nightmare every player faces: Upgrading your PC, reinstalling Windows, or moving your save to a laptop. You copy the Preset folder, load the game, and... your maid looks like a corrupted alien.
To achieve complete portability, your entire modding framework must reside on the portable drive alongside your presets. com3d2 preset portable
Because presets rely on external mod files ( .menu , .mate , .arc ), simply copying a .preset file to another computer usually results in a bald, naked, or completely broken character. To achieve true portability, you must bundle the preset with its dependencies. Step 1: Exporting the Preset Files Launch COM3D2 and enter the mode. Load the character you want to make portable.
You can open a .preset file using an advanced text editor like Notepad++. By scanning the code, you can see the exact filenames of the .menu , .mate , and .model files the character requires. Step 3: Bundle into a Portable Package Before moving files around, you need to know
The file name is too long or contains illegal characters (Japanese Shift-JIS issues). Rename My_Maid_[Very_Long_Name_With_Emojis].preset to Maid1.preset .
The tool copies the .preset file and all associated mod files into a neat, isolated ZIP archive. your maid looks like a corrupted alien
Selected clothing, accessories, and hairstyles currently equipped A .preset file save:
Create a master folder for your portable character. Inside, set up a clean directory structure: [Character Name]/Preset/ -> Place the .preset file here.
Your original game used custom slider limit break mods (like ComCustomModifier ), but the new game installation does not have these plugins active.