The is a custom hairstyle asset created by user dnaddr for the VR simulation software Virt-A-Mate (VaM). Product Overview
: The target character model or scene context. This indicates the hairstyle was natively styled, fitted, or optimized to complement a specific character named Kumiko.
If you are loading a pre-made scene that requires this asset, the engine will automatically read the .var package from your AddonPackages directory and render the hair without any manual assigning.
Asset Spotlight: Dnaddr Kumiko Dual Horsetail Hair Dnaddr.Kumiko-dual-horsetail-hair01.1.var
: Fine strand mapping ensures the hair looks good even in close-up VR shots.
If VAM is already running, open the Main Menu, go to the Package Manager, and click . Alternatively, simply launch or restart the application to clear the cache and load the new asset. How to Apply the Hair to a Character Model
Adjust the "Collision Radius" sliders inside the Hair physics tab. The is a custom hairstyle asset created by
Navigate to the root directory where Virt-A-Mate is installed on your PC. It will typically look like this: C:\Games\Virt-A-Mate\ or D:\VAM\ Step 2: Access the AddonPackages Folder
The asset was created by the developer known as , who is a recognized contributor of aesthetic and character-focused resources on the Virt-A-Mate Hub . Understanding the Asset Name
I recall that Dnaddr is a prolific creator on platforms like Patreon and Afdian. The file "Dnaddr.Kumiko-dual-horsetail-hair01.1.var" is likely a character preset (.var) for VAM. The "Kumiko" part might refer to the character name, and "dual-horsetail-hair01" indicates a specific hairstyle. If you are loading a pre-made scene that
The creator often provides exclusive or early-access content on Afdian or through collaborations on Patreon . How to Install Download the .var file.
Different 3D characters require distinct scalp textures and head alignments to avoid clipping (where the hair passes through the skin). This asset is custom-tailored to sit perfectly on the Kumiko head model, eliminating the tedious manually adjusted offsets that generic hair models often require. 3. Advanced Hair Strand Shader Maps
Open the atom’s control panel, navigate to , and click on Hair .