Stray Incubus Guide [cracked]

Compete with up to 20 friends in increasingly bizarre contests on foreign planets.

“Drink More Glurp” is set on a distant world where aliens have copied Earth’s summer games. As everybody knows, sport events are all about paid sponsorships. So, naturally, there a lot of sponsors for this event, and the whole competition is very much influenced by them. Even the name of the game is an ad for a fictional company.

In each contest you take control of a circular alien with two arms, each controlled by one analog stick on your gamepad. This makes it very difficult to play in a competent way, especially because the activities and your abilities change depending on the sponsor.

Since it’s a turn-based game, you can invite a ridiculous amount of friends (up to 20 to be exact) and you only ever need a single controller. “Drink More Glurp” is a wacky party game with a lot of humor. Even years later, this is one of our favorite couch co-op games. You should definitely try it—and you should also try Glurp, of course!

Why you should play it:

  • Because of the silly physics, it’s a lot of fun to watch your friends fail.
  • The game can be played with only one controller (Pass & Play).
  • With a ton of possible event and sponsor combinations every round is (slightly) different.

Last edited: 28.09.2025

Supported Platforms

  • Windows, macOS, Linux (Steam)
  • Nintendo Switch 2, Nintendo Switch (Nintendo eShop)

This game may be available on other platforms. Please check out the official website for “Drink More Glurp”, if your preferred platform isn’t listed.

Supported Input Devices

  • Regular Gamepad
  • No Single Joy Con (Switch)
  • No Keyboard (PC)

Most couch co-op games require one gamepad per player (DualShock 4, DualSense, Nintendo Switch Pro Controller etc.), but sometimes you can share gamepads (PS5, XBOX Series X/S), use a single Joy Con (Switch) or let at least one person utilize a keyboard (PC). Please note: We can’t guarantee that your specific setup works with “Drink More Glurp”.

Multiplayer Options

  • Local Multiplayer (Couch Co-Op)
  • No Online Multiplayer
  • Remote Play Together on Steam

Remote Play Together (Steam) allows you to share local multiplayer games with friends over the internet. Only the host needs to own the game. The service is free.

Download “Drink More Glurp”

We don’t use affiliate links, we don’t do paid listings, we just love good couch co-op games. Please support your favorite indie developers and—most importantly—have fun!

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Stray Incubus Guide [cracked]

If you want: pick one medium (D&D 5e stat block, Fate, Pathfinder, a short story draft, or a one-shot encounter) and I’ll generate a ready-to-run version.

High evasion and deceptive health pools, often regenerating health by siphoning energy from opponents. 2. Where to Find the Stray Incubus (Spawn Locations)

Maximizing your damage per second (DPS) requires balancing resource generation with high-impact spenders. Focus your skill points into the following core path: stray incubus guide

Once bound to your party, the Stray Incubus functions as an exceptional offensive support character. Investing your skill points correctly changes how it shapes the battlefield. Tier 1: Passive Skills

Enter their peripheral vision. Do not speak. Do not make eye contact. Simply exist near them. If they glance your way twice within a minute, they sense you. This is good. It means their subconscious is hungry. If you want: pick one medium (D&D 5e

Loot, rewards, and progression

A liberated Stray becomes a Bound Familiar . Once anchored to a quartz, you must keep it for three months. Feed it weekly with a single drop of your saliva on the stone. After three months, you can release it into a public fountain (salt water severs the bond cleanly) or sell it to a qualified mage. Where to Find the Stray Incubus (Spawn Locations)

Never, under any circumstances, ask his true name. In the stray community, names have weight. Stick to the alias he gave you—even if it’s something ridiculous like "Jax" or "Dante."

Because these entities are "stray," they do not reside in standard demonic capitals or well-mapped hellmouths. Instead, they seek out environments rich in emotional turmoil, residual magic, or sensory excess. Look for the Stray Incubus in the following zones:

A "stray" is an exile. He likely broke a law in the Lower Realms—usually by catching feelings for a human or refusing a contract. This makes him:

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Shoot your way through randomly generated rooms and try to dodge a lot of enemy bullets.

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Drive your monster truck through a race track full of obstacles while another player builds it.

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If you want: pick one medium (D&D 5e stat block, Fate, Pathfinder, a short story draft, or a one-shot encounter) and I’ll generate a ready-to-run version.

High evasion and deceptive health pools, often regenerating health by siphoning energy from opponents. 2. Where to Find the Stray Incubus (Spawn Locations)

Maximizing your damage per second (DPS) requires balancing resource generation with high-impact spenders. Focus your skill points into the following core path:

Once bound to your party, the Stray Incubus functions as an exceptional offensive support character. Investing your skill points correctly changes how it shapes the battlefield. Tier 1: Passive Skills

Enter their peripheral vision. Do not speak. Do not make eye contact. Simply exist near them. If they glance your way twice within a minute, they sense you. This is good. It means their subconscious is hungry.

Loot, rewards, and progression

A liberated Stray becomes a Bound Familiar . Once anchored to a quartz, you must keep it for three months. Feed it weekly with a single drop of your saliva on the stone. After three months, you can release it into a public fountain (salt water severs the bond cleanly) or sell it to a qualified mage.

Never, under any circumstances, ask his true name. In the stray community, names have weight. Stick to the alias he gave you—even if it’s something ridiculous like "Jax" or "Dante."

Because these entities are "stray," they do not reside in standard demonic capitals or well-mapped hellmouths. Instead, they seek out environments rich in emotional turmoil, residual magic, or sensory excess. Look for the Stray Incubus in the following zones:

A "stray" is an exile. He likely broke a law in the Lower Realms—usually by catching feelings for a human or refusing a contract. This makes him: