120 Ancient Shrines, which make up a significant portion ( ) of the total 100% map completion.
In the pantheon of modern video games, few titles have achieved the legendary status of The Legend of Zelda: Breath of the Wild . Released in 2017 as a launch title for the Nintendo Switch, it redefined open-world design. Over the years, Nintendo released a steady stream of updates, mostly to enhance the "Game Experience" (stability) and support DLC. However, one update stands out as the final major patch before the game was officially "retired" to make way for its sequel, Tears of the Kingdom .
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| Version | Release Date | Key Features / Changes | |---------|--------------|------------------------| | 1.0.0 | March 2017 | Launch version – full of glitches (infinite arrows, early Master Sword) | | 1.1.0 | March 2017 | Improved frame rate, added loading screen tips, removed arrow farming | | 1.2.0 | May 2017 | Added “Sort” function to inventory, improved stability | | 1.3.0 | June 2017 | Master Trials DLC support, added Hero’s Path, Travel Medallion | | 1.5.0 | March 2019 | Champions’ Ballad DLC, more voice language options, general fixes | | | Nov 2019 | Removed Apparatus Storage, minor stability fixes |
Here's how it worked:
: Loading a save or teleporting to a new location dropped from roughly 16 seconds to 10 seconds .
Beyond the VR novelty, the 1.6.0 update included several "under the hood" fixes aimed at keeping the game stable years after its 2017 launch. zelda botw 1.6.0 update
Fixed a specific Switch-exclusive glitch where pushing a Lizalfos in the Dako Tah Shrine would break the game’s physics engine.
Gamers love their glitches. When 1.6.0 dropped, the Breath of the Wild speedrunning community split into two camps: 120 Ancient Shrines, which make up a significant
In the years following its release, the 1.6.0 update became highly significant for the Breath of the Wild preservation and modding communities.